BardLevel 1
Increase student engagement and participation through the following by using Easel.ly, or a similar program, to create infographics that illustrate important concepts. |
MonkLevel 2
Use technology in a creative way (images, pictures, video, online tools, collaboration) to facilitate quizzing and testing (through Prezis, video quizzes, etc). Allow students to answer questions using various student response systems (Plicker, polleverywhere, etc) |
ClericLevel 3
Use QR codes or similar technology in the classroom environment to allow students to access more information or multimedia content for assignments on their own devices. (see http://www.schrockguide.net/qr-codes-in-the-classroom.html for information on using QR codes in your classroom.) |
DruidLevel 4
Use augmented reality in the classroom. (see http://www.kleinspiration.com/2013/05/using-augmented-reality-via-aurasma -in.html and http://tinyurl.com/o7opbgr for more information on AR) |
Goals
- Develop and model cultural understanding and global awareness by engaging with colleagues and students of other cultures using digital age communication and collaboration tools
● Promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning, and creative processes
● Address the diverse needs of all learners by using learner-centered strategies providing equitable access to appropriate digital tools and resources